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/中文/
/中文/
/中文/
/中文/
/中文/
/中文/
/中文/
/中文/
/中文/
玩神界原罪2和朋友们一起开启魔法师职业的全新选择,打开神界原罪2血魔法师职业MOD能够找到血液中的获得力量邪恶术士来火爆血爆的能力去撕裂敌人!搭配神界原罪2血魔法师职业MOD能够让你多一种职业的选择赋予全新的生命以及能量,进入神界原罪2实现不同的游戏效果
The class has some basic bloody spells, which are memorised as usual and take memory slots. These are also not really any more or less powerful than vanilla skills, just different. The skills also often either inflict the status Lacerated, or otherwise only effect targets already afflicted with Lacerated. This status is essentially a "Bleeding" status that is not affected by armor.
班里有一些基本的血腥的咒语,这是记忆像往常一样把内存插槽。这些也并不比香草的技能更强大或更强大,只是不同而已。技能也往往是造成现状的撕裂,否则不仅影响目标已被撕裂。这种状态本质上是一种不受装甲影响的“流血”状态。
"BASIC" SPELLS:
基本法术:
In addition to requiring the Blood Magic status, each Blood Magic spell also has a Blood Cost to cast. This will be much smaller than the activation cost, equivalent roughly to bleeding damage. Many Blood Magic spells will not affect enemies which have no blood, and those that do will not set their statuses.
除了需要血魔法状态外,每一个血魔法法术也有血值施放。这将比激活成本小得多,大致相当于流血伤害。许多血魔法法术不会影响没有血的敌人,而那些不会伤害他们的状态。
Lacerate: With a wave of your hand, open thousands of cuts across your target's body. Inflict the Lacerated status, ignoring armor, and deal piercing damage.
割伤:用你的手波,削减在你的目标身上开。造成的撕裂状态,无视护甲,和穿刺伤害。
River of Blood: Attack your enemies with a stream of magic infused blood, which will fork off to nearby targets. Deal piercing damage and set Lacerated.
血之河:用一股魔血注入你的敌人,它会向附近的目标射击。穿刺伤害和撕裂。
Razor's Edge: Conjure a large cloud of blood which will inflict hundreds of cuts across all enemies caught inside, dealing piercing damage and setting Lacerated.
剃刀边缘:召唤一大团造成所有敌人陷入裁员数百里的血,处理设置撕裂和穿刺伤害。
Blood Spears: Shoot sharp magical spears of blood at up to 3 enemies, dealing physical damage and setting Lacerated.
Blood Spears:拍摄锐利的魔法矛血最多3个敌人,造成物理伤害并设置撕裂。
Blood Explosion: Throw an orb of blood at an enemy, which will explode on impact dealing physical damage and creating a cursed blood surface.
血爆:将一个血球扔到敌人身上,敌人会在撞击中爆炸,造成物理伤害并制造诅咒的血表面。
Blood Jump: Magically propel youself to a target location, creating a blood surface and setting Lacerated on enemies in the impact zone.
血跳:神奇地推动自己目标的位置,创建一个血面和设置撕裂敌人在冲击区。
In addition to the above, you will start with the ability "Blood Magic" which costs no memory slots and no action points. When activated, you will wound yourself, empowering you to use your powerful Blood Magic abilities. At the moment, the damage is set to be a total of 35% of your maximum health, ignoring armor. Feedback is welcome on whether this is too low or too high, but it is intended to make it a tactical choice to utilise your Blood Magic at the expense of vitality, rather than just having overpowered abilities from the offset. Once used, you will have access to Blood Magic for the following 2 turns:
除了上述,你将开始的能力“血魔法”,没有内存插槽和没有行动点。当你被激活时,你会伤害自己,让你使用你强大的血魔法能力。目前,伤害被设定为你最大健康值的35%,无视护甲。反馈是欢迎这是否太低或太高,但它的目的是要利用你的魔血在生命力的费用的战术选择,而不是仅仅有了能力从偏移。一旦使用,你将有机会获得以下2个转弯的血魔法:
BLOOD MAGIC:
血魔法: